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几个FlashActionScript

👤 dnawo 📅 2007-06-16 👁 5088 👍 0 💬 0 🔄 来源:本站原创
一、匀速直线运动(元件名称:btn1)

var num1:Number = 0;
var num2:Number = 0;
function moveto(){
	num1 += 1;
	num2 += 1;
	btn1._x = num1;
	btn1._y = num2;
}
setInterval(this, "moveto", 100);

二、加速直线运动(元件名称:btn1,text1)

var speed:Number = 10; //循环速度
var v:Number = 10; //初始速度
var a:Number = 5; //加速度
var t:Number= 0 ; //时间初始值
var l:Number;

function moveto(){
	t = t + speed/1000;
	v = v + a*t;
	l = v*t + a*Math.pow(t,2)/2;
	btn1._x = l;
	btn1._y = 100;
	text1.text = v; //瞬时速度
}
setInterval(this, "moveto", speed);

三、随机变化位置(元件名称:btn1)

var num1:Number,num2:Number;
function moveto(){
	num1 = random(300);
	num2 = random(300);
	btn1._x = num1;
	btn1._y = num2;
}
setInterval(this, "moveto", 100);

四、逐渐放大(元件名称:btn1)

var num1:Number = 0;
var num2:Number = 0;
function zoomto(){
	num1 += 1;
	num2 += 1;
	btn1._width = num1;
	btn1._height = num2;
}
setInterval(this, "zoomto", 100);

五、颜色设置(元件名称:btn1)

on (release) {
	var NewColor = new Color(btn2);
	NewColor.setRGB(0x000000);
}

六、渐隐渐现(元件名称:btn1)

var num1:Number = 0;
var ifalg:Number = 0; //0:显;1:隐
function changealpha(){
	if(num1==100){ ifalg=1;}
	if(num1==0){ ifalg=0;}
	if(ifalg==0){
		num1 += 1;
	}else{
		num1 -= 1;
	}
	btn1._alpha = num1;
}
setInterval(this, "changealpha", 10);

七、矩形运动(元件名称:btn1)

var num1:Number = 0;
var num2:Number = 0;
function moveto(x1:Number,y1:Number,x2:Number,y2:Number,x3:Number,y3:Number,x4:Number,y4:Number){
	if(num1==0 && num2==0){
	    num1 = x1;
		num2 = y1;
	}
	if(num1>=x1 && num2==y1){
		num1 += 2;
		num2 = y1;
	}
	if(num1==x2 && num2>=y2){
		num1 = x2;
		num2 += 2;
	}
	if(num1<=x3 && num2==y3){
		num1 -= 2;
		num2 = y3;
	}
	if(num1==x4 && num2<=y4){
		num1 = x4;
		num2 -= 2;
	}
	//trace(num1 + ":" + num2);
	btn1._x = num1;
	btn1._y = num2;
}
setInterval(this, "moveto", 10,100,100,200,100,200,200,100,200);

八、多边形运动(元件名称:btn1)

var speed:Number = 50; //移动速度 单位:px/s
var speed2:Number = 10; //循环间隔 单位:ms
var time:Number; //总时间
var time2:Number = 0; //计时
var Lx:Number,Ly:Number; //单位时间位移
var Intervalid:Number;
var x1:Number = btn1._x; //初始X坐标
var y1:Number = btn1._y; //初始Y坐标
var x2:Number,y2:Number; //终点X、Y坐标
var arrA:Array; //数组:路径各节点坐标
var iflag:Number = 0; //标识符
var i:Number;

//函数:计算Lx,Ly
function returnLxLy(x:Number,y:Number){
	var L:Number; //总路径
	x2 = x;
	y2 = y;
	L = Math.sqrt(Math.pow(Math.abs(Math.abs(x2)-Math.abs(x1)),2) + Math.pow(Math.abs(Math.abs(y2)-Math.abs(y1)),2));
	time = L / speed;
	Lx = ((x2-x1)*speed*speed2)/(L*1000);
	Ly = ((y2-y1)*speed*speed2)/(L*1000);	
}

//函数:移动元件
//参数格式:x1,y1,x2,y2,x3,y3...
function moveto(arr:String){
	if(iflag==0){
		iflag = 1;
		i = 1;
		arrA = arr.split(",")
		returnLxLy(arrA[0],arrA[1]);
		Intervalid = setInterval(this, "moveto", speed2);
	}
	time2 = time2 + speed2/1000;
	if(time2>time){
		time2 = 0;
		clearInterval(Intervalid);
		if(2*i<arrA.length){
			returnLxLy(arrA[2*i],arrA[2*i+1]);
			Intervalid = setInterval(this, "moveto", speed2);
			i += 1;
		}
	}
	x1 = x1 + Lx;
	y1 = y1 + Ly;
	btn1._x = x1;
	btn1._y = y1;
}

moveto("100,100,200,100,200,200,100,200,100,100")

八、系统时间(元件名称:text1)

function settime(){
	var date1 = new Date();
	text1.text = date1.getHours() + ":" + date1.getMinutes() + ":" + date1.getSeconds();
}
setInterval(this, "settime", 1000);

九、跟随鼠标走动的小孩(元件名称:girl)

function moveto(){
	girl._x = _root._xmouse;
	girl._y = _root._ymouse;
}
setInterval(this, "moveto", 100);

十、鼠标点击移动的小孩(元件名称:girl,btn1)

btn1._width = Stage.width;
btn1._height = Stage.height;

on (release) {
	girl._x = _root._xmouse;
	girl._y = _root._ymouse;
}

十一、圆周运动

var m:Number = 0;
var n:Number = 0;
var Intervalid:Number;
var v:Number = 2;

lineStyle(1);

function drawCircle(x:Number, y:Number, r:Number){
    if(n==0){moveTo(x, y+r);}
	n += v*Math.PI/180;
	mc._x = x+r*Math.sin(m);
	mc._y = y+r*Math.cos(m);
    m = n;
}

Intervalid = setInterval(this, "drawCircle", 1,200,100,100);

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